Item kevlar: Difference between revisions
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Joheskiller (talk | contribs) m (Remove double sentence.) |
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{{DISPLAYTITLE:item_kevlar}} | {{DISPLAYTITLE:item_kevlar}} | ||
{{ent not in fgd}} | {{ent not in fgd}} | ||
{{ | {{base point multi|item_kevlar|game1=Counter-Strike: Source|game2=Counter-Strike: Global Offensive}} | ||
==Entity description== | ==Entity description== |
Revision as of 12:21, 10 August 2017
Entity description
This invisible entity represents body armor in both Counter-Strike: Source and Counter-Strike: Global Offensive.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities