Weapon mac10: Difference between revisions
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[[Image:weapon_mac10.PNG|thumb|right|170px]] | [[Image:weapon_mac10.PNG|thumb|right|170px|The MAC-10 in {{css}}.]] | ||
{{base point multi|weapon_mac10|game1=Counter-Strike: Source|game2=Counter-Strike: Global Offensive}} | {{base point multi|weapon_mac10|game1=Counter-Strike: Source|game2=Counter-Strike: Global Offensive}} | ||
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{{BasicCSSweapon}} | {{BasicCSSweapon}} | ||
[[Category:Counter-Strike: Source Weapons|M]] | [[Category:Counter-Strike: Source Weapons|M]] | ||
[[Category:Counter-Strike: Global Offensive Weapons|M]] |
Revision as of 05:51, 1 October 2021
Entity description
The Ingram MAC-10 is a terrorist-exclusive sub-machine gun that uses ammo_45acp ammunition.
KeyValues
CS:S Weapon:
Flags
- Start Constrained : [1]
- Prevents the model from moving.
- Deny Player Pickup : [2] !FGD
- Prevents player from being able to pick up the weapon.
Outputs
CS:S Weapon:
- OnPlayerUse
- Fires when a player +uses this weapon (!activator is the player.). Does not fire if the weapon is picked up successfully.
- OnPlayerPickup
- Fires when a player picks this weapon up (!activator is the player.).
- OnCacheInteraction !FGD
- When dropped, fires every tick on player touch (!activator is the player.).