Dota 2 Workshop Tools/Scripting: Difference between revisions

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Scripting in dota2 is handled in Lua.Lua will be lanuched at run time when dota2 loading your addon and can manipulate most facets of game.Scripts can control the events that happen in game mode,game rules,abblities,how they interact with hero,creeps,AI,etc..
Scripting in Dota 2 is handled by the [http://www.lua.org Lua] programming language. Lua will be launched at run time when Dota 2 loads your add-on and can manipulate most facets of the game. Scripts can control the events that happen in game modes, game rules, abilities, hero interactions, neutrals , AI, and many more.
== Getting Started ==
== Getting Started ==
* [[Dota 2 Workshop Tools/Scripting/Getting Started|Getting Started]]
* [[Dota 2 Workshop Tools/Scripting/Getting Started|Getting Started]]

Revision as of 08:48, 11 August 2014

Scripting in Dota 2 is handled by the Lua programming language. Lua will be launched at run time when Dota 2 loads your add-on and can manipulate most facets of the game. Scripts can control the events that happen in game modes, game rules, abilities, hero interactions, neutrals , AI, and many more.

Getting Started

Scripting Abilities

Common Techniques

Reference

Lua Resources