Source 2/Docs/Level Design/Basic Construction: Difference between revisions

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Revision as of 18:03, 6 August 2014

Geometry construction in Hammer has undergone a significant improvement from the previous iteration. Brushes are no longer used and there is no longer a distinction when rendering static props versus mesh geometry. It is still possible to construct geometry in a similar fashion as before but new geometry manipulation tools make this somewhat inefficient compared to new methods.


Next: Prefabs and Instances