Logic skirmish: Difference between revisions
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{{ | {{Entity|logic_skirmish|type=e0|game=Insurgency}} | ||
==Entity description== | ==Entity description== |
Revision as of 10:29, 23 February 2023
Entity description
It fires outputs based on game state in the Skirmish Gamemode of Insurgency, and can be used in place of a logic_auto.
Outputs
- OnGameDraw
- Fired when the game draws.
- OnGameOver
- Fired when the game is over, regardless of win conditions.
- OnGameResult
- OnInsugentWin
- Fired when Insurgents win
- OnPreRoundReset
- OnRoundReset
- Fired when the round is initiated
- OnRoundStarted
- Fired when the round begins, when players can move
- OnSecurityWin
- Fired when Security wins
- OnSelected