Portal 2 Puzzle Maker/Light Bridge: Difference between revisions

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m (Added to supports connections category)
(Added connections section)
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Light Bridges are a testing element in Portal puzzles. They are a solid bridge that can support the player or other objects. Despite being solid, they will travel through clear barriers such as [[Portal 2 Puzzle Maker/Glass|Glass]]. Light Bridges can be sent through portals.
Light Bridges are a testing element in Portal puzzles. They are a solid bridge that can support the player or other objects. Despite being solid, they will travel through clear barriers such as [[Portal 2 Puzzle Maker/Glass|Glass]]. Light Bridges can be sent through portals.
== Editor Adjustments ==
* The position of the Light Bridge within the panel it resides on can be adjusted by dragging the white diamond shaped handle


== Item Properties ==
== Item Properties ==
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** If checked, the Light Bridge will be enabled when the level begins
** If checked, the Light Bridge will be enabled when the level begins


== Editor Adjustments ==
== Connections ==


* The position of the Light Bridge within the panel it resides on can be adjusted by dragging the white diamond shaped handle
* If "Start Enabled" is checked, an active connection will disable the light bridge
* If "Start Enabled" is not checked, an active connection will enable the light bridge


[[Category:Portal 2 Puzzle Maker]]
[[Category:Portal 2 Puzzle Maker]]
[[Category:Portal 2 Puzzle Maker/Supports Connections]]
[[Category:Portal 2 Puzzle Maker/Supports Connections]]

Revision as of 11:58, 13 May 2012

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Light Bridges are a testing element in Portal puzzles. They are a solid bridge that can support the player or other objects. Despite being solid, they will travel through clear barriers such as Glass. Light Bridges can be sent through portals.

Editor Adjustments

  • The position of the Light Bridge within the panel it resides on can be adjusted by dragging the white diamond shaped handle

Item Properties

  • Start Enabled
    • If checked, the Light Bridge will be enabled when the level begins

Connections

  • If "Start Enabled" is checked, an active connection will disable the light bridge
  • If "Start Enabled" is not checked, an active connection will enable the light bridge