Tf weapon bat wood: Difference between revisions
		
		
		
		
		
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| mNo edit summary | m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.) | ||
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| {{tf2  | {{this is a|e0|game=tf2|name=tf_projectile_bat_wood}} | ||
| tf_weapon_bat_wood is the [http://wiki.teamfortress.com/wiki/Scout scout's] melee weapon more known as the [http://wiki.teamfortress.com/wiki/Sandman Sandman]. The primary fire does a regular hit while it's secondary fire shoots a [https://developer.valvesoftware.com/wiki/Tf_projectile_stun_ball ball that stuns based on how far it went]. The weapon, if spawned by "ent_create tf_weapon_bat_wood", appears invisible. | tf_weapon_bat_wood is the [http://wiki.teamfortress.com/wiki/Scout scout's] melee weapon more known as the [http://wiki.teamfortress.com/wiki/Sandman Sandman]. The primary fire does a regular hit while it's secondary fire shoots a [https://developer.valvesoftware.com/wiki/Tf_projectile_stun_ball ball that stuns based on how far it went]. The weapon, if spawned by "ent_create tf_weapon_bat_wood", appears invisible. | ||
Revision as of 09:04, 7 January 2024
tf_projectile_bat_wood  is an   e0  available in  Team Fortress 2.
 Team Fortress 2.
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- The {{{game}}}parameter is inconsistent with the name defined by the {{tf2}} template. This can most likely be fixed by setting the value of the{{{game}}}parameter toTeam Fortress 2.
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tf_weapon_bat_wood is the scout's melee weapon more known as the Sandman. The primary fire does a regular hit while it's secondary fire shoots a ball that stuns based on how far it went. The weapon, if spawned by "ent_create tf_weapon_bat_wood", appears invisible.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentnameortarget).
 Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities