Launching tools directly: Difference between revisions
Jump to navigation
Jump to search
m (added "s" to "Window") |
(why the hell is literally all of the Source SDK FAQ category for Orangebox still. No one uses Orangebox and no one SHOULD use Orangebox, so I'm just going to change these pages to reflect the modern state of Sources' SDKs.) |
||
Line 1: | Line 1: | ||
{{otherlang2| | {{otherlang2| | ||
ru = Launching_tools_directly:ru}} | ru = Launching_tools_directly:ru}} | ||
Most SDK tools, including [[Hammer]] and its compilers, [[HLMV]], and [[Faceposer]] do not work properly when run by double clicking on them as an EXE. A quick way to solve this issue is to create a shortcut or a batch file that runs the EXE with the parameter <code>-game ../yourmod</code>. Depending on the game, <code>-nop4</code> may also be required to prevent crashes. | |||
[[Category:Source SDK FAQ]] | [[Category:Source SDK FAQ]] | ||
[[Category:Tools]] | [[Category:Tools]] |
Revision as of 03:11, 1 February 2019
Template:Otherlang2
Most SDK tools, including Hammer and its compilers, HLMV, and Faceposer do not work properly when run by double clicking on them as an EXE. A quick way to solve this issue is to create a shortcut or a batch file that runs the EXE with the parameter -game ../yourmod
. Depending on the game, -nop4
may also be required to prevent crashes.