Ko/View Navigation: Difference between revisions

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{{first room menu:ko|nofloat=true}}
{{first room menu:ko|nofloat=true}}


Moving the camera is vital if you want to be able to see what you are doing. Hammer allows you to '''navigate manually with the keyboard and/or mouse''', and to '''switch between several cameras in different locations'''.
카메라를 여러분이 보고싶은 위치에 놓으십시오. 해머는 여러분이 '''키보드나 마우스로 손수 움직일수 있게 해줍니다.''', 그리고 '''다른위치에 있는 몇몇 카메라들 사이를 전환합니다'''.


{{tip|If you haven't created any brushes yet, you can use the origin mark of the map [[File:Hammer OriginMark.png|28px]] for something to move around.  Display this origin mark by selecting View from the top menu and select Center 3D Views on Selection then hold the {{key|Spacebar}}+{{key|RMB}} and drag the origin mark into view. }}
{{tip|If you haven't created any brushes yet, you can use the origin mark of the map [[File:Hammer OriginMark.png|28px]] for something to move around.  Display this origin mark by selecting View from the top menu and select Center 3D Views on Selection then hold the {{key|Spacebar}}+{{key|RMB}} and drag the origin mark into view. }}
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== Navigation ==
== Navigation ==


=== 3D views ===
=== 3D 뷰어 ===
[[Image:hammer_camera.jpg |thumb|right|200px|Camera tool]]
[[Image:hammer_camera.jpg |thumb|right|200px|Camera tool]]


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{{tip|Press {{key|Z}} to enter or leave mouselook mode, which does not require you to hold down {{key|lmb}}.}}
{{tip|Press {{key|Z}} to enter or leave mouselook mode, which does not require you to hold down {{key|lmb}}.}}


=== 2D views ===
=== 2D 뷰어 ===


You can pan across a 2D view using the arrow keys or scroll bars (if enabled), or by holding {{key|Spacebar}} and dragging with the left mouse button.
You can pan across a 2D view using the arrow keys or scroll bars (if enabled), or by holding {{key|Spacebar}} and dragging with the left mouse button.
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{{clr}}
{{clr}}


== Creating a camera ==
== 카메라 만들기 ==


To set up cameras, select the {{hammer camera}} from the left-hand list of icons.
To set up cameras, select the {{hammer camera}} from the left-hand list of icons.

Revision as of 23:31, 10 February 2012

Template:Otherlang2

카메라를 여러분이 보고싶은 위치에 놓으십시오. 해머는 여러분이 키보드나 마우스로 손수 움직일수 있게 해줍니다., 그리고 다른위치에 있는 몇몇 카메라들 사이를 전환합니다.

Tip.png팁:If you haven't created any brushes yet, you can use the origin mark of the map Hammer OriginMark.png for something to move around. Display this origin mark by selecting View from the top menu and select Center 3D Views on Selection then hold the Spacebar+RMB and drag the origin mark into view.

Navigation

3D 뷰어

Camera tool

You can navigate through a 3D view with WASD and the arrow keys: WASD are forward/backward/strafe as they are in-game, while the arrow keys turn your view. The scroll wheel can be used to give you a speed boost forwards or backwards.

If you want to look around with the mouse, you can do so by selecting the Camera tool Hammer camera.png from the left-hand menu. Now you can spin the view by dragging with the left button, pan it by dragging with the right, and strafe by holding down both at once.

Tip.png팁:Press Z to enter or leave mouselook mode, which does not require you to hold down LMB.

2D 뷰어

You can pan across a 2D view using the arrow keys or scroll bars (if enabled), or by holding Spacebar and dragging with the left mouse button.

To magnify scroll the mouse wheel, press the D & C keys, or select preset zooms with 1234567890 to zoom the active window, or use +- on the numeric keypad to zoom all 2D windows together.

Tip.png팁:Holding down Ctrl in combination with the mouse wheel will synchronize all 2D views to the same scale.

You can also use the Magnify tool Hammer magnify.png with left or right click.

카메라 만들기

To set up cameras, select the Camera tool Hammer camera.png from the left-hand list of icons.

Click and drag your mouse in a 2D view to create the camera, as shown in the image below. The 3D view will snap to the new camera, and the 2D windows will display your camera as a blue circle with a line leading from it.

Create a camera by dragging out its position

You can change the position of the camera by dragging the blue circle around with the mouse in the 2D views, and where it will point by dragging the tail in the same manner. The 3D view will update whenever you release the mouse button.

Hold Shift to create multiple cameras. Use PageUp and PageDown to switch between them and Delete to remove the active one.

See also