Hammer Instancing Menu: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Cleanup, more details required)
Line 1: Line 1:
{{cleanup}}
__NOTOC__
{{stub}}
{{stub}}
 
{{note|Instancing is only supported by {{l4d2}}Left 4 Dead 2 and later}}   
{{warning|Instancing is only supported by {{l4d2}}Left 4 Dead 2 and later}}   
 
[[File:Instancing.jpg]]
[[File:Instancing.jpg]]


== Create New Instance From Selection ==
== Create New Instance From Selection ==
Creates New Instance from Selection
{{todo|Explanation needed}}
{{bug|Does not work, just create a new vmf file in the "instances" folder}}  
{{bug|This doesn't seem to work. A workaround is to create a new [[VMF]] file in the ''instances/'' folder}}  
 


== Collapse ==
== Collapse ==
[[File:instancingSelAll.jpg]]
[[File:instancingSelAll.jpg]]


Colapses instances either by selection or all into the main map
Collapses instances either by selection or all into the main map


== View Instances ==
== View Instances ==
[[File:instancingHSTSN.jpg]]
[[File:instancingHSTSN.jpg]]
 
;Hide
*Hide
:If checked, hides all instances on the map
Hides Instances if checked
;Show Tinted
 
:If checked, shows and highlights all instances on the map
*Show Tinted
;Show Normal
Shows instances with the highlighting if checked
:If checked, shows all instances on the map without highlighting
 
*Show Normal
shows instances without the highlighting if checked


== Windows ==
== Windows ==
[[File:InstancingWin.jpg‎]]
[[File:InstancingWin.jpg‎]]
*Hide All Instances
;Hide All Instances
Hides all currently opened instances
:Hides all instances on the map
*Show All Instances
;Show All Instances
Shows all of the Instances currently apart of the main map
:Reveals all of the hidden instances on the map


== Create Manifest ==
== Create Manifest ==
Creates a Manifest of the current Instances within a VMF. Think of this like a visgroup list, but only for instances.
Creates a manifest of the current Instances within a VMF. Think of this like a special [[visgroup]] list for instances.
 
== Version Control ==
{{todo|Explanation needed}}
;Add Manifest
;Checkout Manifest
;Check In All
;Check Out All


== version Control ==
*Add Manifest
*Checkout Manifest
*Check In All
*Check Out All
== View Manifests ==
== View Manifests ==
*Hide Except Current
{{todo|Explanation needed}}
*Tinted
;Hide Except Current
*Show Normal
;Tinted
 
;Show Normal
 


== See Also ==
== See Also ==
*[[Instance]]
*[[Instances]]
*[[L4D2 Level Design/VMF Instances]]- A Valve tutorial on how to use instances in Left 4 Dead 2.  
*[[L4D2 Level Design/VMF Instances]]- A Valve tutorial on how to use instances in Left 4 Dead 2.  
*[[Working with instances]]- A tutorial on how to use instances in Portal 2.
*[[Working with instances]]- A tutorial on how to use instances in Portal 2.

Revision as of 07:31, 2 January 2012

Stub

This article or section is a stub. You can help by expanding it.

Note.pngNote:Instancing is only supported by Left 4 Dead 2Left 4 Dead 2 and later

Instancing.jpg

Create New Instance From Selection

Todo: Explanation needed
Icon-Bug.pngBug:This doesn't seem to work. A workaround is to create a new VMF file in the instances/ folder  [todo tested in ?]

Collapse

InstancingSelAll.jpg

Collapses instances either by selection or all into the main map

View Instances

InstancingHSTSN.jpg

Hide
If checked, hides all instances on the map
Show Tinted
If checked, shows and highlights all instances on the map
Show Normal
If checked, shows all instances on the map without highlighting

Windows

InstancingWin.jpg

Hide All Instances
Hides all instances on the map
Show All Instances
Reveals all of the hidden instances on the map

Create Manifest

Creates a manifest of the current Instances within a VMF. Think of this like a special visgroup list for instances.

Version Control

Todo: Explanation needed
Add Manifest
Checkout Manifest
Check In All
Check Out All

View Manifests

Todo: Explanation needed
Hide Except Current
Tinted
Show Normal

See Also