Item ammo ar2: Difference between revisions
		
		
		
		
		
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{{DISPLAYTITLE:item_ammo_ar2}}  | {{DISPLAYTITLE:item_ammo_ar2}}  | ||
[[Image:Item_ammo_ar2.jpg|thumb|200px|right|Pulse rifle clip.]]  | |||
{{hl2 point|item_ammo_ar2}}  | {{hl2 point|item_ammo_ar2}}  | ||
==Entity   | ==Entity description==  | ||
A clip of pulse ammo for the [[weapon_ar2|Overwatch pulse rifle]].  | A clip of pulse ammo for the [[weapon_ar2|Overwatch pulse rifle]].  | ||
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* {{O Item}}  | * {{O Item}}  | ||
==See   | ==See also==  | ||
* [[item_ammo_ar2_large]]  | * [[item_ammo_ar2_large]]  | ||
[[Category:Items]]  | |||
Revision as of 12:30, 15 January 2012
Entity description
A clip of pulse ammo for the Overwatch pulse rifle.
The amount of ammo the clip will provide depends on the current difficulty setting:
- At the "Easy" (
skill 1) setting the clip will provide 24 pulses. - At the "Normal" (
skill 2) setting the clip will provide 20 pulses. - At the "Hard" (
skill 3) setting the clip will provide 12 pulses. 
Keyvalues
- Item:
 
Inputs
- Item:
 
Outputs
- Item:
 
- OnPlayerTouch
 - Fires when the player touches this item. !activator is the player.
 
- OnCacheInteraction
 - This output fires when the player proves they have "found" this item.
 - Fires on:
- Player Touch (whether or not player actually acquires the item).
 - Picked up by +use.
 - Picked up by gravity gun.
 - Punted by gravity gun.