Category:List of Shaders: Difference between revisions
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(Yup, the category is renamed, time to add the notice.) |
Kwp17pitts (talk | contribs) (added to the list) |
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{{category renamed|Shaders}} | {{category renamed|Shaders}} | ||
*Aftershock | |||
*Aftershock_dx9 | |||
*BACKGROUND_PREV | |||
*Bik | |||
*Bik_dx80 | |||
*Bik_dx81 | |||
*BufferClearObeyStencil | |||
*Cable | |||
*Cable_DX6 | |||
*Cable_DX8 | |||
*cable_DX9 | |||
*Cloak | |||
*Cloak_DK90 | |||
*Cloud | |||
*COLORPICKER_BLEND | |||
*Core | |||
*Core_dx70 | |||
*Core_DX80 | |||
*Core_DX90 | |||
*DebugTangentSpace | |||
*DebugTextureView | |||
*DebugTextureView_dx9 | |||
*DecalBaseTimesLightmapAlphaBlendSelfIllum | |||
*DecalBaseTimesLightmapAlphaBlendSelfIllum_DX6 | |||
*DecalBaseTimesLightmapAlphaBlendSelfIllum_DX8 | |||
*DecalBaseTimesLightmapAlphaBlendSelfIllum_DX9 | |||
*DecalModulate | |||
*DecalModulate_dx6 | |||
*DecalModulate_dx9 | |||
*Detail | |||
*EDITOR_SHADER | |||
*Engine_Post | |||
*Eyeball | |||
*EyeGlint | |||
*EyeGlint_dx9 | |||
*Eye_Refract | |||
*Eye_Refract_dx9 | |||
*eyes | |||
*Eyes_dx6 | |||
*Eyes_dx8 | |||
*Eyes_dx9 | |||
*FILL_SKYMASK | |||
*FilmDust_DX7 | |||
*FilmGrain_DX8 |
Revision as of 00:10, 15 January 2012
This category has been renamed to Shaders. If you find anything still categorized in this category then please move it.
- Aftershock
- Aftershock_dx9
- BACKGROUND_PREV
- Bik
- Bik_dx80
- Bik_dx81
- BufferClearObeyStencil
- Cable
- Cable_DX6
- Cable_DX8
- cable_DX9
- Cloak
- Cloak_DK90
- Cloud
- COLORPICKER_BLEND
- Core
- Core_dx70
- Core_DX80
- Core_DX90
- DebugTangentSpace
- DebugTextureView
- DebugTextureView_dx9
- DecalBaseTimesLightmapAlphaBlendSelfIllum
- DecalBaseTimesLightmapAlphaBlendSelfIllum_DX6
- DecalBaseTimesLightmapAlphaBlendSelfIllum_DX8
- DecalBaseTimesLightmapAlphaBlendSelfIllum_DX9
- DecalModulate
- DecalModulate_dx6
- DecalModulate_dx9
- Detail
- EDITOR_SHADER
- Engine_Post
- Eyeball
- EyeGlint
- EyeGlint_dx9
- Eye_Refract
- Eye_Refract_dx9
- eyes
- Eyes_dx6
- Eyes_dx8
- Eyes_dx9
- FILL_SKYMASK
- FilmDust_DX7
- FilmGrain_DX8