Func trackautochange: Difference between revisions

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{{base brush|func_trackautochange}} It works as a rotating/moving platform that will carry a train to a new track. It must be larger in X-Y planar area than the train, since it must contain the train within these dimensions in order to operate when the train is near it.  
{{base brush|func_trackautochange}}  
 
==Entity description==
It works as a rotating/moving platform that will carry a train to a new track. It must be larger in X-Y planar area than the train, since it must contain the train within these dimensions in order to operate when the train is near it.  


==Availability==
{{in game|brush}} {{game-base}}
{{in code|class=class_c_func_track_auto.html CFuncTrackAuto|file=trains_8cpp-source.html trains.cpp}}
{{in code|class=class_c_func_track_auto.html CFuncTrackAuto|file=trains_8cpp-source.html trains.cpp}}



Revision as of 11:09, 8 May 2012

Template:Base brush

Entity description

It works as a rotating/moving platform that will carry a train to a new track. It must be larger in X-Y planar area than the train, since it must contain the train within these dimensions in order to operate when the train is near it.

Template:In code

Keyvalues

Minimum Light Level ([todo internal name (i)]) <string>
The minimum level of ambient light that hits this brush.

Template:KV Trackchange

Flags

Auto Activate train : [1]
Relink track : [2]
Start at Bottom : [8]
Platform starts at the bottom track instead of the top one.
Rotate Only : [16]
X Axis : [64]
Train rotates around the X-axis instead of the Z-axis. Can be combined with Y Axis.
Y Axis : [128]
Train rotates around the Y-axis instead of the Z-axis. Can be combined with X Axis.

Inputs

Trigger
Trigger the track change.

Template:I Trackchange

Outputs

Template:O Trackchange

See also