Template:O WeaponSpawnSingle: Difference between revisions

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(Created page with "{{ScrollBox|title=WeaponSpawnSingle| {{IO|OnItemSpawn|Fired if this object is spawned on the map. If the weapon is removed during the weapon spawn pass, this will not fire.}} {{O...")
 
m (updated temp-lates)
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{{ScrollBox|title=WeaponSpawnSingle|
{{ScrollBox|title=WeaponSpawnSingle|
{{IO|OnItemSpawn|Fired if this object is spawned on the map. If the weapon is removed during the weapon spawn pass, this will not fire.}}
{{IO|OnItemSpawn|Fired if this object is spawned on the map. If the weapon is removed during the weapon spawn pass, this will not fire.}}
{{O Targetname}}
{{O BaseEntity|l4d2=1}}
{{O Studiomodel}}
{{O Studiomodel}}
}}<noinclude>
}}<noinclude>
[[Category:Output Templates|WeaponSpawnSingle]]
[[Category:Output Templates|WeaponSpawnSingle]]
</noinclude>
</noinclude>

Revision as of 00:25, 18 March 2021

WeaponSpawnSingle:
OnItemSpawn
Fired if this object is spawned on the map. If the weapon is removed during the weapon spawn pass, this will not fire.
Studiomodel:
OnIgnite
Fired when this object catches fire.