Func buyzone: Difference between revisions
		
		
		
		
		
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| No edit summary | No edit summary | ||
| Line 7: | Line 7: | ||
| To choose what team you want to use the buyzone with (terrorist or counter-terrorist) you simply change the team number (default is "0") to either Counter-Terrorist or Terrorist. | To choose what team you want to use the buyzone with (terrorist or counter-terrorist) you simply change the team number (default is "0") to either Counter-Terrorist or Terrorist. | ||
| == Keyvalues== | |||
| * '''targetname''' | |||
| : <string> Name given to the entity | |||
| * '''Team number (int)''' | |||
| : <choices> The team that can use the buyzone. | |||
| :{| class=standard-table | |||
| !| Value || Description | |||
| |- | |||
| | 1 || 0 | |||
| |- | |||
| | 2 || Terrorist | |||
| |- | |||
| | 3 || Counter-Terrorist | |||
| |} | |||
| [[Category:Counter-Strike: Source Entities]] | [[Category:Counter-Strike: Source Entities]] | ||
Revision as of 07:58, 1 August 2011
To create a buyzone you need a brush where you want the buyzone to be, with the texture Trigger, then once you have that select the brush and press Ctrl+T and change the class to func_buyzone.
Selecting the team
To choose what team you want to use the buyzone with (terrorist or counter-terrorist) you simply change the team number (default is "0") to either Counter-Terrorist or Terrorist.
Keyvalues
- targetname
- <string> Name given to the entity
- Team number (int)
- <choices> The team that can use the buyzone.
- Value - Description - 1 - 0 - 2 - Terrorist - 3 - Counter-Terrorist