Env particlescript: Difference between revisions

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{{base point|env_particlescript}} It has special animation events that can be fired by a model with an animation inside its .qc designed for use by this entity.
{{lang|Env particlescript}}
{{base point|env_particlescript}} It has special animation events that can be fired by a model with an animation inside its .[[QC]] designed for use by this entity.


== Keyvalues ==
{{code class|CEnvParticleScript|env_particlescript.cpp}}
{{KV|Script Model|studio|Model to use for animation sequences.}}
{{KV Targetname}}
{{KV Parentname}}
{{KV Angles}}


== Inputs ==
==Keyvalues==
{{KV BaseAnimating}}
{{KV BaseEntity|css=1}}
 
==Inputs==
{{IO|SetSequence|Sets the script model's sequence.|param=string}}
{{IO|SetSequence|Sets the script model's sequence.|param=string}}
{{I Targetname}}
{{I BaseAnimating|portal2=1}}
{{I Parentname}}
{{I BaseEntity}}


== Outputs ==
==Outputs==
{{O Targetname}}
{{O BaseAnimating|portal2=1}}
{{O BaseEntity|l4d=1}}

Revision as of 08:46, 29 September 2018

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Template:Base point It has special animation events that can be fired by a model with an animation inside its .QC designed for use by this entity.

C++ In code, it is represented by theCEnvParticleScriptclass, defined in theenv_particlescript.cppfile.

Keyvalues

Note.pngNote:Content moved to Rendering and studio model related KIO/Keyvalues for continuation of page history


Inputs

SetSequence <stringRedirectInput/string>
Sets the script model's sequence.
Note.pngNote:Content moved to Rendering and studio model related KIO/Inputs for continuation of page history


Outputs

Note.pngNote:Content moved to Rendering and studio model related KIO/Outputs for continuation of page history