Getting Started: Difference between revisions

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# Select the engine version and game you want to use for your map.   
# Select the engine version and game you want to use for your map.   
# Launch '''Hammer''', the level editor for Source:<br />[[File:Game config set.png|700px|Launching Hammer for [[Half-Life 2: Deathmatch]]]]
# Launch '''Hammer''', the level editor for Source:<br />[[File:Game config set.png|700px|Launching Hammer for [[Half-Life 2: Deathmatch]]]]
# From the '''File''' menu, select '''New''':<br />[[File:Hammer newwindow.jpg|link=]]
# From the '''File''' menu, select '''New''':<br />[[File:Hammer newwindow.png|link=]]
# An empty map will appear.<br />[[File:Hammer emptyworkspace.png|600px]]
# An empty map will appear.<br />[[File:Hammer emptyworkspace.png|600px]]



Revision as of 18:12, 27 June 2011

Template:Otherlang2

  1. Go to Steam's Library tab, then the Tools tab and launch the Source SDK.
  2. Select the engine version and game you want to use for your map.
  3. Launch Hammer, the level editor for Source:
    Launching Hammer for Half-Life 2: Deathmatch
  4. From the File menu, select New:
    Hammer newwindow.png
  5. An empty map will appear.
    Hammer emptyworkspace.png
Icon-Bug.pngBug:You may find that Hammer's viewports are all totally black. This is because Hammer is running with a different branch of Source from the game you are working on. If you encounter this, Reset the Source SDK Game Configurations.  [todo tested in ?]

← [[::Category:Level Design|:Category:Level Design]]