Beams and Lasers: Difference between revisions
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*[[env_beam]] — A visible beam between two points | *[[env_beam]] — A visible beam between two points | ||
*[[env_laser]] — Laser with optional end sprite & sparks at the end | *[[env_laser]] — Laser with optional end sprite & sparks at the end | ||
*[[func_tanklaser]] - A brush entity that functions as a laser turret. | |||
*[[func_tankpulselaser]] - Fires a laser at a specific speed | |||
== Articles == | == Articles == |
Revision as of 18:22, 14 March 2011
Beams and Lasers can be added to the map to interact with its environment and add to the scenery.
Entities
- env_beam — A visible beam between two points
- env_laser — Laser with optional end sprite & sparks at the end
- func_tanklaser - A brush entity that functions as a laser turret.
- func_tankpulselaser - Fires a laser at a specific speed