VScript: Difference between revisions
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(Removed redirection and created a new article, since VScript isn't limited to L4D2) |
m (Portal 2 uses squirrel, too) |
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* [http://en.wikipedia.org/wiki/Python_%28programming_language%29 Python] | * [http://en.wikipedia.org/wiki/Python_%28programming_language%29 Python] | ||
In currently supported games, [[Left 4 Dead 2]] and [[Alien Swarm]], only Squirrel seems to be fully implemented. | In currently supported games, [[Portal 2]], [[Left 4 Dead 2]] and [[Alien Swarm]], only Squirrel seems to be fully implemented. | ||
Script files are placed and executed in <code>scripts/vscripts/</code> inside the game folder. | Script files are placed and executed in <code>scripts/vscripts/</code> inside the game folder. |
Revision as of 15:28, 12 April 2011
VScript is a virtual machine for scriping that acts as an abstract binding layer between the Source engine and external scripts. According to the Alien Swarm SDK, following scripting languages are, or could be supported in near future:
In currently supported games, Portal 2, Left 4 Dead 2 and Alien Swarm, only Squirrel seems to be fully implemented.
Script files are placed and executed in scripts/vscripts/
inside the game folder.