Point broadcastclientcommand: Difference between revisions

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(Created page with '{{l4d2 point|point_broadcastclientcommand}} {{stub}} == Entity description == An entity that issues commands to each valid client's console, as if it was typed in by that player…')
 
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== See also ==
== See also ==
[[point_clientcommand]]
* [[point_clientcommand]]
[[point_servercommand]]
* [[point_servercommand]]


== External links ==
== External links ==

Revision as of 07:10, 24 July 2010

Template:L4d2 point

Stub

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Entity description

An entity that issues commands to each valid client's console, as if it was typed in by that player locally. This was used in L4D2 Campaign Hard Rain to change the client fog during a heavy part of a rain storm.

Todo: Clarify and be more accurate about usage in official maps.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Command <string>
Command to execute.


Outputs

See also

External links