Info ambient mob start: Difference between revisions
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ThaiGrocer (talk | contribs) (Initial creation of info_ambient_mob article.) |
ThaiGrocer (talk | contribs) (Initial creation of info_ambient_mob article.) |
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==KeyValues== | ==KeyValues== | ||
*{{KV Targetname}} | *{{KV Targetname}} | ||
==Inputs== | |||
*{{I Targetname}} | |||
==Outputs== | |||
*{{O Targetname}} | |||
==See also== | ==See also== | ||
==External links== | ==External links== | ||
[[category:Left 4 Dead 2]] | [[category:Left 4 Dead 2]] |
Revision as of 14:34, 22 May 2010
Template:L4d2 brush It is an universal ambient mob start/end (use with care!).
Todo: Figure out how the entity works in-game.
KeyValues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities