Half-Life 2: Episode Two: Difference between revisions

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{{game release|appid=420}}
{{game release|appid=420}}


'''Half-Life 2: Episode Two''' is the second in a trilogy of new games created by Valve that extends the award-winning and best-selling Half-Life adventure. It extends the award-winning Half-Life gameplay with unique weapons, vehicles, and newly-spawned creatures.
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{{ep2}} '''Half-Life 2: Episode Two''' is the second in a trilogy of new games created by Valve that extends the award-winning and best-selling Half-Life adventure with unique weapons, vehicles, and newly-spawned creatures.


== Content ==
== Content ==


* Episode Two
* Episode Two (<code>ep2</code>)
* [[Episode One]] shared
* [[Episode One]] shared (<code>episodic</code>)
* Source 2007 shared
* Source 2007 shared (<code>hl2</code>)
* Source shared ([[Half-Life 2]])
* Source shared (<code>hl2</code>)


== Story ==
== Story ==

Revision as of 07:13, 1 January 2010

Half-Life 2: Episode Two Half-Life 2: Episode Two is the second in a trilogy of new games created by Valve that extends the award-winning and best-selling Half-Life adventure with unique weapons, vehicles, and newly-spawned creatures.

Content

  • Episode Two (ep2)
  • Episode One shared (episodic)
  • Source 2007 shared (hl2)
  • Source shared (hl2)

Story

As Dr. Gordon Freeman, you were last seen exiting City 17 with Alyx Vance as the Citadel erupted amidst a storm of unknown proportions. In Episode Two, you must battle and race against Combine forces as you traverse the White Forest to deliver a crucial information packet stolen from the Citadel to an enclave of fellow resistance scientists.

Gallery

See also