VMEX: Difference between revisions

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=== The Ship ===
=== The Ship ===
To decompile maps for [[The Ship]], download the modified version: VMEX (v0.98e) [http://www.geocities.com/cofrdrbob/files/vmex-098e-ts.zip here].
To decompile maps for [[The Ship]], download the modified version: VMEX (v0.98e) [http://www.geocities.com/cofrdrbob/files/vmex-098e-ts.zip here].
=== Left 4 Dead ===
A hacked version of vmex was created for decompiling [[Left 4 Dead]] maps by [[TerabyteDragon]].  This hack resolves an issue with static props (specifically how large the entries are the BSP file).


== See also ==
== See also ==
* [http://www.geocities.com/cofrdrbob/vmex.html VMEX] - the official website.
* [http://www.geocities.com/cofrdrbob/vmex.html VMEX] - the official website.
* [http://steamreview.org/external/vdc/vmex098g.zip VMEX 0.98g] - download mirror for the latest version.
* [http://steamreview.org/external/vdc/vmex098g.zip VMEX 0.98g] - download mirror for the latest version.
* [http://jupiter.clarion.edu/~s_awroxby/vmex.jar] - the Left 4 Dead version.


[[Category:Third Party Tools]]
[[Category:Third Party Tools]]
[[Category:Level Design]]
[[Category:Level Design]]
[[Category:Glossary]]
[[Category:Glossary]]

Revision as of 22:06, 1 May 2009

Valve Map Extractor (VMEX) is a decompiler for Source engine maps. It converts BSP format files back into VMF format maps that can be loaded into Hammer. Since version 0.98g it supports all of Valve's games.

The Ship

To decompile maps for The Ship, download the modified version: VMEX (v0.98e) here.

Left 4 Dead

A hacked version of vmex was created for decompiling Left 4 Dead maps by TerabyteDragon. This hack resolves an issue with static props (specifically how large the entries are the BSP file).

See also

  • VMEX - the official website.
  • VMEX 0.98g - download mirror for the latest version.
  • [1] - the Left 4 Dead version.