Template:KV BreakableProp: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Robot: fixing template case.)
m (Robot: fixing template case.)
Line 1: Line 1:
{{kv angles}}
{{KV Angles}}
* {{kv global}}
* {{kv global}}
* {{kv studiomodel}}
* {{kv studiomodel}}
* {{kv breakable}}
* {{kv breakable}}
* {{KV DXLevelChoice}}
* {{KV DXLevelChoice}}

Revision as of 22:33, 19 January 2009

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Minimum / Maximum DX Level (mindxlevel / maxdxlevel) <integer choices> (removed since Left 4 Dead)
The entity will not exist if the engine is running outside the given range of DirectX Versions.
Choices
Warning.pngWarning:If these are used, the object may break when the user switches their DirectX settings.[missing string]