Item ammo ar2 altfire: Difference between revisions
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==Entity Description== | ==Entity Description== | ||
[[Image:item_ammo_ar2_altfire.jpg|frame|right|An Overwatch pulse rifle grenade.]] | [[Image:item_ammo_ar2_altfire.jpg|frame|right|An Overwatch pulse rifle grenade.]] | ||
This [[entity]] provides secondary ammunition for the [[weapon_ar2|Overwatch pulse rifle]]. It will always provide 1 grenade regardless of the current difficulty setting. | |||
==Keyvalues== | ==Keyvalues== |
Revision as of 08:07, 19 December 2010
Entity Description
This entity provides secondary ammunition for the Overwatch pulse rifle. It will always provide 1 grenade regardless of the current difficulty setting.
Keyvalues
- Item:
Inputs
- Item:
Outputs
- Item:
- OnPlayerTouch
- Fires when the player touches this item. !activator is the player.
- OnCacheInteraction
- This output fires when the player proves they have "found" this item.
- Fires on:
- Player Touch (whether or not player actually acquires the item).
- Picked up by +use.
- Picked up by gravity gun.
- Punted by gravity gun.