Item ammo smg1 grenade: Difference between revisions
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==Entity Description== | ==Entity Description== | ||
[[Image:item_ammo_smg1_grenade.jpg|frame|right|Submachine gun grenade.]] | [[Image:item_ammo_smg1_grenade.jpg|frame|right|Submachine gun grenade.]] | ||
An explosive grenade, providing secondary ammunition for the [[weapon_smg1|submachine gun]]. The entity will always provide 1 grenade regardless of the current difficulty setting. | An explosive grenade, providing secondary ammunition for the [[weapon_smg1|submachine gun]]. The [[entity]] will always provide 1 grenade regardless of the current difficulty setting. | ||
==Keyvalues== | ==Keyvalues== |
Revision as of 08:09, 19 December 2010
Entity Description
An explosive grenade, providing secondary ammunition for the submachine gun. The entity will always provide 1 grenade regardless of the current difficulty setting.
Keyvalues
- Item:
Inputs
- Item:
Outputs
- Item:
- OnPlayerTouch
- Fires when the player touches this item. !activator is the player.
- OnCacheInteraction
- This output fires when the player proves they have "found" this item.
- Fires on:
- Player Touch (whether or not player actually acquires the item).
- Picked up by +use.
- Picked up by gravity gun.
- Punted by gravity gun.