$skipboneinbbox: Difference between revisions
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If no [[$hbox]]'s are declared and they're being auto-generated, the location of each bone is normally included along with the vertices when trying to calculate the sizes. Setting this flag disables that. | {{This is a|name=$skipboneinbbox|QC command}} If no [[$hbox]]'s are declared and they're being auto-generated, the location of each bone is normally included along with the vertices when trying to calculate the sizes. Setting this flag disables that. | ||
== Syntax == | == Syntax == | ||
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$skipboneinbbox | $skipboneinbbox | ||
__NOTOC__ |
Latest revision as of 17:51, 3 August 2025
$skipboneinbbox
is a QC command available in all Source games. If no $hbox's are declared and they're being auto-generated, the location of each bone is normally included along with the vertices when trying to calculate the sizes. Setting this flag disables that.
Syntax
$skipboneinbbox