Creating Portal turrets: Difference between revisions
		
		
		
		
		
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Note:Under Flags, check Disabled if you don't want it to be active right away.
		
	
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Creating   | {{otherlang2|ru=Creating turrets:ru}}  | ||
Rocket/bullet turrets are very easy to add to your Portal map.  | |||
== Bullet (floor) turrets ==  | == Bullet (floor) turrets ==  | ||
Revision as of 08:34, 21 July 2009
Rocket/bullet turrets are very easy to add to your Portal map.
Bullet (floor) turrets
- Select the entity tool (Shift + E) and in the dropdown menu select npc_portal_turret_floor.
 - Then place it where you would like it on the map and rotate it so it's facing the correct direction.
 - Right-click on it and go to Properties.
 
- Set Damage pushes player to Yes if you want the player pushed back by the turret.
 - Under Flags, check Autostart and Fast retire. This will cause your turret to automatically start and retire fast (like the ones in Portal).
 
Additionally, you can create a box around your turret to prevent it from being knocked down.
Rocket turrets
- Select the entity tool (Shift + E) and in the dropdown menu select npc_rocket_turret.
 - Then place it where you would like it on the map and rotate it so it's facing the correct direction.
 
To make it more Portal-esque, you should hide the turret under a door in the floor and have it raise up once the player comes near.