Spade: Difference between revisions

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{{alphamodsmall|engine=Source|download=}}[[Category:HL2 Third Party Mods]]
{{Multiple issues|
{{Underlinked|date=January 2024}}
{{Orphan|date=January 2024}}
}}
 
{{ModStatus|status=Dead|engine=Source|download=}}


== Overview ==
== Overview ==
Spade is a single and multiplayer World War II modification for HL2. The purpose of this mod is to create a balance of power between realism and gameplay, both viewed as the end result of design. This mod is setting out to break the rules of team-based mods and World War II mods, and to create an experience unique to Source modding as a whole.
{{HL2}} '''Spade''' is a single- and multiplayer {{wiki|World War II}} modification for [[HL2]]. The purpose of this mod is to create a balance of power between realism and gameplay, both viewed as the end result of design. This mod is setting out to break the rules of team-based mods and World War II mods, and to create an experience unique to [[Source]] modding as a whole.


=== Plans for the first release ===
=== Plans for the first release ===
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* '''Axis Nations''' - The Third Reich
* '''Axis Nations''' - The Third Reich


The goal for the first release is to create a map diversity, dividing itself between maps featured in the ETO pitting the British Commonwealth against Germany from 1940-1945, as well as the USSR against Germany from 1941-1945. The goal for the initial release is 10 maps, with 5 maps per Allied nation. As patches progress, more maps will be added in the form of both official and team-endorsed custom maps.
The goal for the first release is to create a map diversity, dividing itself between maps featured in the ETO pitting the British Commonwealth against Germany from 1940–1945, as well as the USSR against Germany from 1941-1945. The goal for the initial release is 10 maps, with 5 maps per Allied nation. As patches progress, more maps will be added in the form of both official and team-endorsed custom maps.


== Team members ==
== Development team ==
* '''2ltben''' - ''Project Leader''
* '''[[User:2ltben|2ltben]]''' - Project Lead
* '''QWERTY''' - ''Modeling, Weapons''
* '''QWERTY''' - Modeling, Weapons
* '''Richy Cunningham''' - ''Web Design''
* '''Richy Cunningham''' - Web Design
* '''StaticDream''' - ''Skinning, MIA''
 
* '''RussConscript''' - ''Skinning, MIA''
=== Former members ===
* '''StaticDream''' - Skinning
* '''RussConscript''' - Skinning


== Recruitment ==
== Recruitment ==
The Spade Team is currently looking for programmers, mappers, additional modelers, and skinners. However, any other positions that can be filled are more than welcome to apply. To apply, e-mail [mailto:2ltben@cox.net 2ltben] with the subject heading '''Spade Application'''.
We are always on the lookout for talented developers, be it programmers, mappers or skinners. To apply, send an open application to [mailto:2ltben@cox.net?subject=Spade%20Application 2ltben].


== External links ==
== External links ==
* {{moddb|373}}
* {{moddb|games/spade|page=other}}
 
[[Category:Single Player Mods]]
[[Category:Multiplayer Mods]]

Latest revision as of 00:45, 25 June 2024

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January 2024

Skull and crossbones.png

This mod for Source is no longer being developed.

Overview

Half-Life 2 Spade is a single- and multiplayer Wikipedia icon World War II modification for HL2. The purpose of this mod is to create a balance of power between realism and gameplay, both viewed as the end result of design. This mod is setting out to break the rules of team-based mods and World War II mods, and to create an experience unique to Source modding as a whole.

Plans for the first release

  • Allied Nations - British Commonwealth, Soviet Union
  • Axis Nations - The Third Reich

The goal for the first release is to create a map diversity, dividing itself between maps featured in the ETO pitting the British Commonwealth against Germany from 1940–1945, as well as the USSR against Germany from 1941-1945. The goal for the initial release is 10 maps, with 5 maps per Allied nation. As patches progress, more maps will be added in the form of both official and team-endorsed custom maps.

Development team

  • 2ltben - Project Lead
  • QWERTY - Modeling, Weapons
  • Richy Cunningham - Web Design

Former members

  • StaticDream - Skinning
  • RussConscript - Skinning

Recruitment

We are always on the lookout for talented developers, be it programmers, mappers or skinners. To apply, send an open application to 2ltben.

External links