Hammer Carve Command Usage: Difference between revisions

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#redirect [[Reshaping solids#.22Do_not_carve.22]]
[[Category:Level Design FAQ]][[Category:Hammer Tools]]
The '''[[Carve]]''' command is very expensive to use and can work very slowly with complex geometry.
 
Here are some of limitations and guidelines when using the Carve command:
* When carving, as few brushes as possible should touch the carving brush.
* Carving complex geometry, such as arches or cylinders with many faces, can take a very long time to complete.
* Displacements and brushes with displacements attached should never be included in a Carve operation.
* Static props and other prop models are not carved.
 
Because of these issues, many level designers say that Carve should never be used. That is a matter of some controversy, and you will have to decide for yourself. At the very least, you should always make sure to save your work before attempting a Carve operation, and be careful to use the Carve command very conservatively.

Latest revision as of 11:21, 2 September 2023