Attachment points for TF2: Difference between revisions
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Note:
Ninjaofsauce (talk | contribs) (Made page, Added engineer attachment points) |
Ninjaofsauce (talk | contribs) (added spy and solider attachments) |
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|{{mono|exhaust}} | |{{mono|exhaust}} | ||
|Vent for arm | |Vent for arm | ||
|- | |||
|{{mono|effect_hand_r}} | |||
|The right hand. | |||
|- | |||
|{{mono|effect_hand_l}} | |||
|The left hand. | |||
|- | |||
|{{mono|taunt_effect}} | |||
|Location of Taunt (base of feet) | |||
|- | |||
|{{mono|foot_r}} | |||
|Right Foot | |||
|- | |||
|{{mono|foot_l}} | |||
|Left Foot | |||
|} | |||
==Soldier== | |||
{|class=wikitable | |||
!align=left| Attachment Name: | |||
!align=left| Description and Notes: | |||
|- | |||
|{{mono|partyhat}} | |||
|Location of Hat. | |||
|- | |||
|{{mono|head}} | |||
|The Head. | |||
|- | |||
|{{mono|handle_bone}} | |||
|Handle Bone | |||
|- | |||
|{{mono|weapon_bone}} | |||
|The weapon bone. (possibly where shoulder mounted things go) | |||
|- | |||
|{{mono|weapon_bone_R}} | |||
|The right weapon bone. | |||
|- | |||
|{{mono|weapon_bone_L}} | |||
|The Left weapon bone. | |||
|- | |||
|{{mono|eyes}} | |||
|The right eye. | |||
|- | |||
|{{mono|righteye}} | |||
|The right eye. | |||
|- | |||
|{{mono|lefteye}} | |||
|The left eye. | |||
|- | |||
|{{mono|eyeglow_R}} | |||
|The right eye. | |||
|- | |||
|{{mono|eyeglow_L}} | |||
|The left eye. | |||
|- | |||
|{{mono|flag}} | |||
|Location to carry [[item_teamflag]]. | |||
|- | |||
|{{mono|back_lower}} | |||
|Lower Back | |||
|- | |||
|{{mono|effect_hand_r}} | |||
|The right hand. | |||
|- | |||
|{{mono|effect_hand_l}} | |||
|The left hand. | |||
|- | |||
|{{mono|taunt_effect}} | |||
|Location of Taunt (base of feet) | |||
|- | |||
|{{mono|foot_r}} | |||
|Right Foot | |||
|- | |||
|{{mono|foot_l}} | |||
|Left Foot | |||
|} | |||
==Spy== | |||
{|class=wikitable | |||
!align=left| Attachment Name: | |||
!align=left| Description and Notes: | |||
|- | |||
|{{mono|partyhat}} | |||
|Location of Hat. | |||
|- | |||
|{{mono|head}} | |||
|The Head. | |||
|- | |||
|{{mono|cig_smoke}} | |||
|Location of smoke effect | |||
|- | |||
|{{mono|cig_eject}} | |||
|Spawn cig model | |||
|- | |||
|{{mono|eyes}} | |||
|The right eye. | |||
|- | |||
|{{mono|righteye}} | |||
|The right eye. | |||
|- | |||
|{{mono|lefteye}} | |||
|The left eye. | |||
|- | |||
|{{mono|eyeglow_R}} | |||
|The right eye. | |||
|- | |||
|{{mono|eyeglow_L}} | |||
|The left eye. | |||
|- | |||
|{{mono|weapon_bone}} | |||
|The weapon bone. (possibly where shoulder mounted things go) | |||
|- | |||
|{{mono|weapon_bone_R}} | |||
|The right weapon bone. | |||
|- | |||
|{{mono|weapon_bone_L}} | |||
|The Left weapon bone. | |||
|- | |||
|{{mono|weapon_bone_1}} | |||
|The weapon bone. (possibly where shoulder mounted things go) | |||
|- | |||
|{{mono|weapon_bone_2}} | |||
|The weapon bone. (possibly where shoulder mounted things go) | |||
|- | |||
|{{mono|weapon_bone_3}} | |||
|The weapon bone. (possibly where shoulder mounted things go) | |||
|- | |||
|{{mono|flag}} | |||
|Location to carry [[item_teamflag]]. | |||
|- | |||
|{{mono|back_lower}} | |||
|Lower Back | |||
|- | |- | ||
|{{mono|effect_hand_r}} | |{{mono|effect_hand_r}} | ||
Latest revision as of 22:41, 23 October 2025
Mapping
There are several ways to use attachment points.
- SetParent
- SetParentAttachment
- SetParentAttachmentMaintainOffset
Weapons
Most weapons have attachment muzzle. This is used for muzzleflash and other sprites.
PLAYER CLASSES
This is a list with some possible attachment points for player classes in the
.
Todo: Definitely not complete.
ent_attachments can be used to view attachment names and positions in-game for a specified entity.Engineer
| Attachment Name: | Description and Notes: |
|---|---|
| partyhat | Location of Hat. |
| head | The Head. |
| eyeglow_R | The right eye. |
| eyeglow_L | The left eye. |
| flag | Location to carry item_teamflag. |
| back_lower | Lower Back |
| exhaust | Vent for arm |
| effect_hand_r | The right hand. |
| effect_hand_l | The left hand. |
| taunt_effect | Location of Taunt (base of feet) |
| foot_r | Right Foot |
| foot_l | Left Foot |
Soldier
| Attachment Name: | Description and Notes: |
|---|---|
| partyhat | Location of Hat. |
| head | The Head. |
| handle_bone | Handle Bone |
| weapon_bone | The weapon bone. (possibly where shoulder mounted things go) |
| weapon_bone_R | The right weapon bone. |
| weapon_bone_L | The Left weapon bone. |
| eyes | The right eye. |
| righteye | The right eye. |
| lefteye | The left eye. |
| eyeglow_R | The right eye. |
| eyeglow_L | The left eye. |
| flag | Location to carry item_teamflag. |
| back_lower | Lower Back |
| effect_hand_r | The right hand. |
| effect_hand_l | The left hand. |
| taunt_effect | Location of Taunt (base of feet) |
| foot_r | Right Foot |
| foot_l | Left Foot |
Spy
| Attachment Name: | Description and Notes: |
|---|---|
| partyhat | Location of Hat. |
| head | The Head. |
| cig_smoke | Location of smoke effect |
| cig_eject | Spawn cig model |
| eyes | The right eye. |
| righteye | The right eye. |
| lefteye | The left eye. |
| eyeglow_R | The right eye. |
| eyeglow_L | The left eye. |
| weapon_bone | The weapon bone. (possibly where shoulder mounted things go) |
| weapon_bone_R | The right weapon bone. |
| weapon_bone_L | The Left weapon bone. |
| weapon_bone_1 | The weapon bone. (possibly where shoulder mounted things go) |
| weapon_bone_2 | The weapon bone. (possibly where shoulder mounted things go) |
| weapon_bone_3 | The weapon bone. (possibly where shoulder mounted things go) |
| flag | Location to carry item_teamflag. |
| back_lower | Lower Back |
| effect_hand_r | The right hand. |
| effect_hand_l | The left hand. |
| taunt_effect | Location of Taunt (base of feet) |
| foot_r | Right Foot |
| foot_l | Left Foot |