SteamVR/Environments/Shaders: Difference between revisions
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(Created page with "{{SteamVR topicon}} {{LanguageBar}} {{Stub}} The parameters available for a material are determined by its shader. == Avaliable shaders in SteamVR Home == * '''Sky''' - An HDR panorama used for 2D skyboxes. * '''VR Simple''' - A simple diffuse-only shader with no normal maps or specular lighting. * '''VR Standard''' - The main shader used by most materials. A PBR shader with m...") |
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Latest revision as of 12:14, 6 September 2025


The parameters available for a material are determined by its shader.
Avaliable shaders in SteamVR Home
- Sky - An HDR panorama used for 2D skyboxes.
- VR Simple - A simple diffuse-only shader with no normal maps or specular lighting.
- VR Standard - The main shader used by most materials. A PBR shader with many features.
- VR Unlit - An unlit shader mainly useful for photogrammetry.
- VR Wireframe Hologram - Hologram Wireframe Shader backported from Half-Life: Alyx.