Console Command List/E: Difference between revisions
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(is in more games (for quick check see User:Nescius/command_overview)) |
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|valign="top"|[[editdemo]]||||No||Edit a recorded demo file (.dem ) | |valign="top"|[[editdemo]]||||No||Edit a recorded demo file (.dem ) | ||
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|valign="top"|[[editor_toggle]]||||Yes|| | |valign="top"|[[editor_toggle]]||||Yes||Disables the simulation and returns focus to the editor. | ||
|- | |- | ||
|valign="top"|[[endmovie]]||||No||Stop recording movie frames | |valign="top"|[[endmovie]]||||No||Stop recording movie frames | ||
Latest revision as of 13:27, 22 June 2025
| Command | Default | Cheat? | Help Text |
|---|---|---|---|
| echo | No | Echo text to console. | |
| editdemo | No | Edit a recorded demo file (.dem ) | |
| editor_toggle | Yes | Disables the simulation and returns focus to the editor. | |
| endmovie | No | Stop recording movie frames | |
| english | 1 | No | If set to 1, running the english language set of assets |
| ent_absbox | No | Displays the total bounding box for the given entity(s) in green. Some entites will also display entity specific overlays
| |
| ent_bbox | No | Displays the movement bounding box for the given entity(ies) in orange. Some entites will also display entity specific overlays
| |
| ent_create | No | Usage: ent_create <target> key value | |
| ent_debugkeys | 0 | No | None |
| ent_dump | No | Usage: ent_dump <entity name> | |
| ent_fire | No | Usage: ent_fire <target> action value delay | |
| ent_info | No | Usage: ent_info <class name> | |
| ent_messages | No | Toggles input/output message display for the selected entity(ies). The name of the entity will be displayed as well as any messages that it sends or receives
| |
| ent_messages_draw | 0 | Yes | Visualizes all entity input/output activity |
| ent_name | No | None | |
| ent_pause | No | Toggles pausing of input/output message processing for entities. When turned on processing of all message will stop. Any messages displayed with 'ent_messages' will stop fading and be displayed indefinitely. To step through the messages one by one use 'ent_step' | |
| ent_pivot | No | Displays the pivot for the given entity(ies). (y=up=green, z=forward=blue, x=left=red)
| |
| ent_rbox | No | Displays the total bounding box for the given entity(s) in green. Some entites will also display entity specific overlays
| |
| ent_remove | No | Removes the given entity(s)
| |
| ent_remove_all | No | Removes all entities of the specified type;Arguments: {entity_name} / {class_name} | |
| ent_setname | No | Sets the targetname of the given entity(s)
| |
| ent_show_response_criteria | No | Print, to the console, an entity's current criteria set used to select responses
| |
| ent_step | No | When 'ent_pause' is set this will step through one waiting input / output message at a time | |
| ent_text | No | Displays text debugging information about the given entity(ies) on top of the entity (See Overlay Text)
| |
| envmap | No | None | |
| escape | No | Escape key pressed | |
| exec | No | Executes a config in the 'cfg' directory. // exec config_default.cfg
Config files in sub-directories can be accessed by specifying their location relative to the cfg directory.
| |
| exit | No | Exit the engine |