Target cdaudio (Source): Difference between revisions
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{{ | {{TabsBar|main=target_cdaudio}} | ||
{{CD|CTargetCDAudioRep|file1=controlentities.cpp}} | {{CD|CTargetCDAudioRep|file1=controlentities.cpp}} | ||
{{obsolete|replacement={{ent|ambient_generic}}}} | {{obsolete|replacement={{ent|ambient_generic}}}} | ||
{{ | {{This is a|logical entity|name=target_cdaudio|engine=source}} A leftover from {{GoldSrc|2}}, it calls a nonexistent {{code|cd}} [[console command]], and as such is '''nonfunctional'''. Use {{ent|ambient_generic}} instead. | ||
== Keyvalues == | == Keyvalues == | ||
Line 8: | Line 8: | ||
== Inputs == | == Inputs == | ||
{{I|ChangeCDTrack|type=void|Would play the specified {{code|track}} when fired.}} | {{I|ChangeCDTrack|type=void|Would play the specified CD track from {{code|track}} when fired.<br>[[Kill]]s the entity after being fired.}} | ||
== See also == | == See also == | ||
* {{ent|trigger_cdaudio|engine=source}} | * {{ent|trigger_cdaudio|engine=source}} |
Latest revision as of 09:44, 29 April 2025
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CTargetCDAudioRep |
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This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
It has since been deprecated by: ambient_generic.
It has since been deprecated by: ambient_generic.
target_cdaudio
is a logical entity available in all Source games. A leftover from
GoldSrc, it calls a nonexistent cd console command, and as such is nonfunctional. Use ambient_generic instead.
Keyvalues
- CD track to play (track) <integer choices>
- Range -1 to 30. Setting to -1 would stop the current CD track.
Inputs
- ChangeCDTrack
- Would play the specified CD track from track when fired.
Kills the entity after being fired.