Grenade frag us: Difference between revisions

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{{ent not in fgd}}
{{CD|CDODHandGrenade|file1=dod_stickgrenade.h}}
{{CD|CDODHandGrenade|file1=dod_handgrenade.h}}
{{ent not in fgd|codeonly=1}}
[[File:grenade_frag_us (dods).png|right|128px|thumb|The weaponmodel displayed in HLMV.]]
{{this is a|model entity|name=grenade_frag_us|game=Day of Defeat: Source}} A hand grenade created from {{ent|weapon_frag_us}} or {{ent|weapon_frag_us_live}}.
{{this is a|point entity|name=grenade_frag_us|game=Day of Defeat: Source}}  
A hand grenade. Only usable by Allied players.


{{Basicdodsweapon}}


== See also ==
== See also ==
* {{ent|grenade_frag_ger}}, the Axis equivalent
* {{dods team|axis}} {{ent|grenade_frag_ger}}, the Axis equivalent


[[Category:Day of Defeat: Source Weapons]]
[[Category:Day of Defeat: Source Weapons]]

Latest revision as of 07:01, 19 May 2025

C++ Class hierarchy
CDODHandGrenade
CDODBaseGrenade
CBaseGrenade
CBaseProjectile
CBaseAnimating
CBaseEntity
C++ dod_stickgrenade.h
Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map because it can only be configured through code.

grenade_frag_us is a model entity available in Day of Defeat: Source Day of Defeat: Source. A hand grenade created from weapon_frag_us or weapon_frag_us_live.


See also