Ammo 357sig: Difference between revisions

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(Ammo exists in CSS and GO.)
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{{ent not in fgd}}
{{ent not in fgd}}
{{CD|CItemAmmo357SIG|base=CItemAmmo|file1=item_ammo.cpp}}
{{CD|CItemAmmo357SIG|base=CItemAmmo|file1=item_ammo.cpp}}
{{this is a|point entity|name=ammo_357sig|game=Counter-Strike: Source|game1=Counter-Strike: Global Offensive}}
{{this is a|model entity|name=ammo_357sig|game=Counter-Strike series}}
It is an invisible amunition entity for {{ent|weapon_p228}}.
It is an invisible amunition entity for {{ent|weapon_p228}}.


== See Also ==
== See Also ==
* {{ent|weapon_p228}}
* {{ent|weapon_p228}}

Latest revision as of 15:56, 19 May 2025

Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.
C++ Class hierarchy
CItemAmmo357SIG
CItemAmmo
CItem
CBaseAnimating
CBaseEntity
C++ item_ammo.cpp

ammo_357sig is a model entity available in Counter-Strike seriesCounter-Strike series Counter-Strike series. It is an invisible amunition entity for weapon_p228.

See Also