CAI PlayerAlly: Difference between revisions
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Latest revision as of 01:22, 29 May 2025
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CAI_PlayerAlly |
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Keyvalues
Inputs
- IdleRespond !FGD
- EnableSpeakWhileScripting
- Allow this NPC to speak responses while in a scripted sequence or while StartScripting is active.
- DisableSpeakWhileScripting
- Cancels this NPC's ability to speak responses while in a scripted sequence or while StartScripting is active if it was previously enabled by EnableSpeakWhileScripting.
Since
Half-Life 2: Episode One
- SpeakResponseConcept <string >
- Speak the specified response concept immediately.
- MakeGameEndAlly
- If set, game ends if this character dies.
- MakeRegularAlly
- If set, game does not end if this character dies.