Helicopter chunk: Difference between revisions
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{{ent not in fgd}} | {{ent not in fgd|nolink=1}} | ||
{{this is a| | {{CD|CHelicopterChunk|file1=1}} | ||
{{this is a|model entity|name=helicopter_chunk|game=Half-Life 2 series}} This is destroyed {{ent|npc_helicopter}} debris entity. When helicopter is destroyed and crashes, 3 {{ent|helicopter_chunk}} entities are created around helicopter's crash location along with random number of {{ent|gib}}s. Helicopter debris act like [[prop_physics|physics objects]] and can be picked up with a [[weapon_physcannon|gravity gun]]. |
Latest revision as of 21:47, 7 June 2025
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CHelicopterChunk |
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helicopter_chunk
is a model entity available in Half-Life 2 series. This is destroyed npc_helicopter debris entity. When helicopter is destroyed and crashes, 3 helicopter_chunk entities are created around helicopter's crash location along with random number of gibs. Helicopter debris act like physics objects and can be picked up with a gravity gun.