File:Canals2 DX80 newengine.jpg: Difference between revisions

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(See: DirectX Versions#Sample screenshots. Taken from latest version of {{hl2|4}}, using the engine default settings on RTX 3060, in 4:3 and JPEG for better compression, and to keep this consistently sized with old screenshots. '''Settings (default...)
 
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'''Settings (default based off dxsupport.cfg):'''
'''Settings (default based off dxsupport.cfg):'''
High model, shader and texture settings, reflect world water details, high shadow.
High model, shader and texture settings, simple reflection water details, medium shadow.


'''GPU:''' RTX 3060
'''GPU:''' RTX 3060

Latest revision as of 22:01, 17 August 2024

Summary

See: DirectX Versions#Sample screenshots. Taken from latest version of Half-Life 2 Half-Life 2, using the engine default settings on RTX 3060, in 4:3 and JPEG for better compression, and to keep this consistently sized with old screenshots.

Settings (default based off dxsupport.cfg): High model, shader and texture settings, simple reflection water details, medium shadow.

GPU: RTX 3060

Console command for the current position: setpos_exact -8467.06 10513.75 61.19;setang_exact -11.32 137.19 0

FOV: 75

File history

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Date/TimeThumbnailDimensionsUserComment
current22:00, 17 August 2024Thumbnail for version as of 22:00, 17 August 20241,440 × 1,080 (712 KB)Kr0tchet (talk | contribs)See: DirectX Versions#Sample screenshots. Taken from latest version of {{hl2|4}}, using the engine default settings on RTX 3060, in 4:3 and JPEG for better compression, and to keep this consistently sized with old screenshots. '''Settings (default...

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