CBaseAnimating (GoldSrc): Difference between revisions

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(Created page with "{{tabs|CBaseAnimating|goldsrc=1|source=1|main=source}} {{CD|CBaseAnimating|goldsrc=[https://github.com/ValveSoftware/halflife/blob/master/dlls/cbase.cpp cbase.cpp]}}")
 
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{{tabs|CBaseAnimating|goldsrc=1|source=1|main=source}}
{{tabs|CBaseAnimating|goldsrc=1|source=1|main=source}}
{{CD|CBaseAnimating|goldsrc=[https://github.com/ValveSoftware/halflife/blob/master/dlls/cbase.cpp cbase.cpp]}}
{{CD|CBaseAnimating|goldsrc=[https://github.com/ValveSoftware/halflife/blob/master/dlls/cbase.cpp cbase.cpp]}}
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'''<code>CBaseAnimating</code>''' is the C++ class from which most (but not all) entities with [[model]]s inherit, even if they don't actually move. Several brush entities, primarily those which inherit [[CBaseToggle (GoldSrc)|CBaseToggle]], also inherit CBaseAnimating.

Latest revision as of 10:20, 20 March 2025

C++ Class hierarchy
CBaseAnimating
CBaseDelay
CBaseEntity
C++ cbase.cpp

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CBaseAnimating is the C++ class from which most (but not all) entities with models inherit, even if they don't actually move. Several brush entities, primarily those which inherit CBaseToggle, also inherit CBaseAnimating.