Template:Fl BaseTrigger: Difference between revisions

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(Think it's best to have it the same as the FGD ("Pushables") to be sure it's the same one, and explain via tooltip? Revert if unconvincing. (maybe just make "Pushables" link to func pushable, then?))
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<noinclude>{{lang|Template:Fl TriggerOnce}}</noinclude>
{{expand|title=BaseTrigger|startcollapsed={{{startcollapsed|1}}}|noborder={{#ifeq:{{{startcollapsed}}}|0|1|0}}|bgcolor=initial|
{{ScrollBox|title=BaseTrigger|
{{Fl|64|Everything <span style{{=}}"color:grey;font-weight:normal;">(not including physics debris)</span>}}
{{Fl|1|Clients {{in|{{l4ds}}|color={{l4ds|col}}|text=Survivors, Special Infected, Tanks}}}}
{{Fl|1|Clients {{in|{{l4ds}}|color={{l4ds|col}}|text=Survivors, Special Infected, Tanks}}}}
<dd>{{Fl|32|Only clients in vehicles}}</dd>
<dd>{{Fl|512|Only clients *not* in vehicles}}</dd>
<dd>{{Fl|4096|Disallow Bots {{l4d|removed}}}}</dd>
{{Fl|2|NPCs {{in|{{l4ds}}|color={{l4ds|col}}|text=Common Infected, Witches}}}}
{{Fl|2|NPCs {{in|{{l4ds}}|color={{l4ds|col}}|text=Common Infected, Witches}}}}
{{Fl|4|Pushables <sup>{{Tooltip|link=func_pushable|line=;color:#648cc8|passes entities with classname func_pushable|[?]}}</sup>}}
<dd>{{Fl|16|Only [[player ally NPCs]]}}</dd>
{{Fl|8|Physics Objects}}
<dd>{{Fl|2048|Only NPCs in vehicles <span style{{=}}"color:grey;font-weight:normal;">(respects player ally flag)</span>}}</dd>
{{Fl|16|Only player ally NPCs}}
 
{{Fl|32|Only clients in vehicles}}
{{Fl|8|Physics Objects <span style{{=}}"color:grey;font-weight:normal;">(not including physics debris)</span>}}
{{Fl|64|Everything (not including physics debris)}}
<dd>{{Fl|1024|Physics debris <span style{{=}}"color:grey;font-weight:normal;">(include also physics debris)</span>}}</dd>
{{Fl|512|Only clients *not* in vehicles}}
{{Fl|1024|Physics debris}}
{{Fl|2048|Only NPCs in vehicles (respects player ally flag)}}
{{Fl|4096|Disallow Bots {{l4d|removed}}}}


{{Fl|4|deprecated=1|Pushables <span style{{=}}"color:grey;font-weight:normal;">(Passes entities with classname {{ent|func_pushable|engine=source}})</span>|Equivalent to using '''Everything''' + {{ent|filter_activator_class}} that filters <code>func_pushable</code>. }}
}}<noinclude>
}}<noinclude>
[[Category:Flag Templates|TriggerOnce]]
[[Category:Flag Templates|TriggerOnce]]
</noinclude>
</noinclude>

Latest revision as of 14:04, 14 April 2025

BaseTrigger
Everything (not including physics debris) : [64]
Clients (Survivors, Special Infected, Tanks Left 4 Dead seriesLeft 4 Dead series) : [1]
Only clients in vehicles : [32]
Only clients *not* in vehicles : [512]
Disallow Bots (removed since Left 4 Dead) : [4096]
NPCs (Common Infected, Witches Left 4 Dead seriesLeft 4 Dead series) : [2]
Only player ally NPCs : [16]
Only NPCs in vehicles (respects player ally flag) : [2048]
Physics Objects (not including physics debris) : [8]
Physics debris (include also physics debris) : [1024]
Pushables (Passes entities with classname func_pushable) : [4] Obsolete
Deprecated.
Equivalent to using Everything + filter_activator_class that filters func_pushable.