Template:Fl BaseTrigger: Difference between revisions
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(Think it's best to have it the same as the FGD ("Pushables") to be sure it's the same one, and explain via tooltip? Revert if unconvincing. (maybe just make "Pushables" link to func pushable, then?)) |
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{{expand|title=BaseTrigger|startcollapsed={{{startcollapsed|1}}}|noborder={{#ifeq:{{{startcollapsed}}}|0|1|0}}|bgcolor=initial| | |||
{{ | {{Fl|64|Everything <span style{{=}}"color:grey;font-weight:normal;">(not including physics debris)</span>}} | ||
{{Fl|1|Clients {{in|{{l4ds}}|color={{l4ds|col}}|text=Survivors, Special Infected, Tanks}}}} | {{Fl|1|Clients {{in|{{l4ds}}|color={{l4ds|col}}|text=Survivors, Special Infected, Tanks}}}} | ||
<dd>{{Fl|32|Only clients in vehicles}}</dd> | |||
<dd>{{Fl|512|Only clients *not* in vehicles}}</dd> | |||
<dd>{{Fl|4096|Disallow Bots {{l4d|removed}}}}</dd> | |||
{{Fl|2|NPCs {{in|{{l4ds}}|color={{l4ds|col}}|text=Common Infected, Witches}}}} | {{Fl|2|NPCs {{in|{{l4ds}}|color={{l4ds|col}}|text=Common Infected, Witches}}}} | ||
<dd>{{Fl|16|Only [[player ally NPCs]]}}</dd> | |||
{{Fl| | <dd>{{Fl|2048|Only NPCs in vehicles <span style{{=}}"color:grey;font-weight:normal;">(respects player ally flag)</span>}}</dd> | ||
{{Fl| | {{Fl|8|Physics Objects <span style{{=}}"color:grey;font-weight:normal;">(not including physics debris)</span>}} | ||
<dd>{{Fl|1024|Physics debris <span style{{=}}"color:grey;font-weight:normal;">(include also physics debris)</span>}}</dd> | |||
{{Fl|1024|Physics debris}} | |||
{{Fl|4|deprecated=1|Pushables <span style{{=}}"color:grey;font-weight:normal;">(Passes entities with classname {{ent|func_pushable|engine=source}})</span>|Equivalent to using '''Everything''' + {{ent|filter_activator_class}} that filters <code>func_pushable</code>. }} | |||
}}<noinclude> | }}<noinclude> | ||
[[Category:Flag Templates|TriggerOnce]] | [[Category:Flag Templates|TriggerOnce]] | ||
</noinclude> | </noinclude> |
Latest revision as of 14:04, 14 April 2025
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