Get a Life: Difference between revisions
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|distribution = | |distribution = | ||
|website = [http://www.getalife-mod.com/ Official Website] | |website = [http://www.getalife-mod.com/ Official Website] | ||
|links = {{moddb|mods/get-a-life}}<br> | |links = {{moddb|mods/get-a-life}}<br>{{Rtsl|posts/get-a-life/}} | ||
|previousgame = | |previousgame = | ||
|nextgame = | |nextgame = | ||
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{{gal|4}} is a total-conversion mod for {{hl2ep1|4}}. Players assume the role of [[Alexander Zemlinsky]], a subway technician dealing with the consequences of a leukemia treatment administered by his sister, leading to a series of chaotic events. | {{gal|4}} is a total-conversion mod for {{hl2ep1|4}}. Players assume the role of [[Alexander Zemlinsky]], a subway technician dealing with the consequences of a leukemia treatment administered by his sister, leading to a series of chaotic events. | ||
== | == Features == | ||
*Introduces new maps, weapons, enemies, NPCs, sound effects, soundtrack, models and textures. | |||
*Runs on [[Source 2006]], so you'll see HDR and the enhanced shadow system (as seen in [http://developer.valvesoftware.com/wiki/Half-Life_2:_Episode_One HL2: EP1]) in '''"Get a Life"''' as well. | |||
*Offers a custom HUD, an innovative healing system with several damage zones, drugs that will trigger slow motion, upgradeable weapons, 24 maps, enhanced enemy AI and about 10 hours of gameplay. | |||
=== Media === | === Media === | ||
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Get A Life - Screenshot 13.jpg | Get A Life - Screenshot 13.jpg | ||
</gallery> | </gallery> | ||
== See also== | == See also== |
Latest revision as of 07:46, 30 July 2024
Get a Life
Developer(s)
GetaLife Team
Release date(s)
April 25th, 2008
Engine
Official website
Links
Get a Life is a total-conversion mod for
Half-Life 2: Episode One. Players assume the role of Alexander Zemlinsky, a subway technician dealing with the consequences of a leukemia treatment administered by his sister, leading to a series of chaotic events.
Features
- Introduces new maps, weapons, enemies, NPCs, sound effects, soundtrack, models and textures.
- Runs on Source 2006, so you'll see HDR and the enhanced shadow system (as seen in HL2: EP1) in "Get a Life" as well.
- Offers a custom HUD, an innovative healing system with several damage zones, drugs that will trigger slow motion, upgradeable weapons, 24 maps, enhanced enemy AI and about 10 hours of gameplay.