Spitter projectile: Difference between revisions

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{{Ent not in fgd|nolink=1}}
{{Ent not in fgd|nolink=1}}
{{CD2|CSpitterProjectile}}
{{CD2|CSpitterProjectile}}
{{this is a|point entity|name=spitter_projectile|game=Left 4 Dead 2}} Projectile created when {{ent|ability_spit}} is used. Creates {{ent|insect_swarm}} where it bursts.
{{this is a|model entity|name=spitter_projectile|game=Left 4 Dead 2}} Projectile created when {{ent|ability_spit}} is used. Creates {{ent|insect_swarm}} where it bursts.


{{bug|Cannot burst on sky texture which causes a player standing over a sky texture that is hit by this to float upwards}}
{{bug|hidetested=1|Cannot burst on sky texture which causes a player standing over a sky texture that is hit by this to float upwards}}


== See Also ==
== See Also ==

Latest revision as of 05:24, 20 May 2025

Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ class hierarchy
CSpitterProjectile
CBaseCSGrenadeProjectile
CBaseGrenade
CBaseCombatCharacter
CBaseFlex
CBaseAnimatingOverlay
CBaseAnimating
CBaseEntity

spitter_projectile is a model entity available in Left 4 Dead 2 Left 4 Dead 2. Projectile created when ability_spit is used. Creates insect_swarm where it bursts.

Icon-Bug.pngBug:Cannot burst on sky texture which causes a player standing over a sky texture that is hit by this to float upwards

See Also