This article's documentation is for the "GoldSrc" engine. Click here for more information.

Info landmark (GoldSrc): Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{tabs|info_landmark|goldsrc=1|source=1|main=source}}
{{LanguageBar}}
{{TabsBar|main=gs|base=info_landmark}}
{{CD|CPointEntity|nolink=1|goldsrc=1|file1=[https://github.com/ValveSoftware/halflife/blob/master/dlls/subs.cpp subs.cpp]}}
{{this is a|point entity|name=info_landmark|engine=GoldSrc}} It acts as a landmark for [[Level Transitions]] or [[trigger_teleport|teleports]]. There should be a corresponding '''info_landmark''' entity in the next map. Entities will be transitioned to the next level relative to the info_landmark entities..
{{this is a|point entity|name=info_landmark|engine=GoldSrc}} It acts as a landmark for [[Level Transitions]] or [[trigger_teleport|teleports]]. There should be a corresponding '''info_landmark''' entity in the next map. Entities will be transitioned to the next level relative to the info_landmark entities..



Latest revision as of 15:02, 14 September 2024

English (en)Translate (Translate)
C++ Class hierarchy
CPointEntity
CBaseEntity
C++ subs.cpp

info_landmark is a point entity available in all GoldSrc GoldSrc games. It acts as a landmark for Level Transitions or teleports. There should be a corresponding info_landmark entity in the next map. Entities will be transitioned to the next level relative to the info_landmark entities..

Key Values

Name (targetname) <string>
The targetname that other entities refer to this entity by.