Weapon supernailgun (GoldSrc): Difference between revisions
		
		
		
		
		
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| m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) | SirYodaJedi (talk | contribs)  No edit summary | ||
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| {{this is a| | {{CD|CItemWeaponSuperNailgun|goldsrc=1}} | ||
| {{this is a|model entity|<!--sprite=1-->|name=weapon_supernailgun|game=Deathmatch Classic}} This entity is used to create the Super Nailgun Weapon. | |||
| {{hl1 base CQuakeItem}} | |||
| {{ | |||
Latest revision as of 07:09, 19 May 2025
|  Class hierarchy | 
|---|
| CItemWeaponSuperNailgun | 
|  quake_items.cpp | 
weapon_supernailgun  is a   model entity  available in  Deathmatch Classic. This entity is used to create the Super Nailgun Weapon.
 Deathmatch Classic. This entity is used to create the Super Nailgun Weapon.
Keyvalues
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
- Target (target) <targetname>
- The targetname of an entity this entity will trigger when activated.
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
- Not In Deathmatch : [2048]
- Prevent this entity from attempting to spawn when deathmatch(multiplayer) is enabled.