Item currencypack medium: Difference between revisions
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{{Ent not in fgd|nolink=1|because=it doesn't remove itself when picked up}} | {{Ent not in fgd|nolink=1|because=it doesn't remove itself when picked up}} | ||
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{{this is a| | {{this is a|model entity|name=item_currencypack_medium|game=Team Fortress 2}} A medium pile of money for the Mann vs. Machine gamemode. When collected, it awards $10 to the defending players. | ||
== Keyvalues == | == Keyvalues == | ||
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== Inputs == | == Inputs == | ||
{{I EnableDisable}} | {{I EnableDisable}} | ||
== FGD Code == | == FGD Code == |
Latest revision as of 05:57, 19 May 2025



item_currencypack_medium
is a model entity available in Team Fortress 2. A medium pile of money for the Mann vs. Machine gamemode. When collected, it awards $10 to the defending players.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
FGD Code
//MvM cash piles @include "base.fgd" @PointClass base(Targetname, EnableDisable) studio("models/items/currencypack_small.mdl") = item_currencypack_small : "MvM Money (Small)" [ ] @PointClass base(Targetname, EnableDisable) studio("models/items/currencypack_medium.mdl") = item_currencypack_medium : "MvM Money (Medium)" [ ] @PointClass base(Targetname, EnableDisable) studio("models/items/currencypack_large.mdl") = item_currencypack_large : "MvM Money (Large)" [ ]