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Func platrot: Difference between revisions

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__NOTOC__
__NOTOC__
{{subpage|[[Trains]]}}
{{subpage|[[Trains]]}}
{{CD2|CFuncPlatRot|file1=trains.cpp}}
{{TabsBar|main=gs|base=func_platrot}}
{{CD|CFuncPlatRot|file1=trains.cpp}}
{{this is a|brush entity|name=func_platrot}} It moves vertically, and can rotate while doing so.  
{{this is a|brush entity|name=func_platrot}} It moves vertically, and can rotate while doing so.  


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== See also ==
== See also ==
[[func_plat]]
* {{ent|func_plat}}

Latest revision as of 19:06, 14 April 2025

C++ Class hierarchy
CFuncPlatRot
CFuncPlat
CBasePlatTrain
CBaseToggle
CBaseEntity
C++ trains.cpp

func_platrot is a brush entity available in all Source Source games. It moves vertically, and can rotate while doing so.

KeyValues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Movement Sound (noise1) <sound>
The sound to play when the brush moves.
Stop Sound (noise2) <sound>
The sound to play when the brush stops moving.
Speed of Rotation (speed) <integer>
Speed at which the brush rotates, in degrees per second.
Travel Altitude (height) <integer>
The vertical distance from the starting position that this platform moves. If negative, the platform will lower.
Spin amount (rotation) <integer>
The amount this platform should rotate as it moves, in degrees.

Flags

Toggle : [1]
X Axis : [64]
Y Axis : [128]

Inputs

BasePlat:
Toggle
Toggles the platform's state.
GoUp
Tells the platform to go up.
GoDown
Tells the platform to go down.

See also