Dod det.fgd: Difference between revisions
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Deprecated:This file is now useless, as Valve has released an update to the SDK including these entities.
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This is | {{modernDeprecated|This file is now useless, as Valve has released an update to the SDK including these entities.}} | ||
[[Category:Custom FGDs]] | |||
a | This is a FGD file made for the sole purpose of detonation maps and the spawn protection wall, which were not included in the official {{dods|3}} FGD. | ||
{{codeblock|style=1|src=dod det.fgd|lang=fgd|<nowiki> | |||
//============================= Made by PanFrie =============================== | //============================= Made by PanFrie =============================== | ||
// | // | ||
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//------------------------------------------------------------------------- | //------------------------------------------------------------------------- | ||
@PointClass studio("models/weapons/w_tnt_grey.mdl") = dod_bomb_target : "Bomb Target" | @PointClass studio("models/weapons/w_tnt_grey.mdl") base(Targetname, EnableDisable, Angles) = dod_bomb_target : "Bomb Target" | ||
[ | [ | ||
bombing_team(choices) : "Bombing Team" : 1 = | bombing_team(choices) : "Bombing Team" : 1 = | ||
[ | [ | ||
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3 : "Axis" | 3 : "Axis" | ||
] | ] | ||
target_control_point(target_destination) : "Target Control Point" | target_control_point(target_destination) : "Target Control Point" | ||
output OnBombExploded(void) : "Output sent when bomb explodes" | output OnBombExploded(void) : "Output sent when bomb explodes" | ||
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output OnKillPlanter(void) : "Output sent when bomb planter is killed" | output OnKillPlanter(void) : "Output sent when bomb planter is killed" | ||
output OnKillDefuser(void) : "Output sent when bomb defuser is killed" | output OnKillDefuser(void) : "Output sent when bomb defuser is killed" | ||
] | ] | ||
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//------------------------------------------------------------------------- | //------------------------------------------------------------------------- | ||
@SolidClass = dod_bomb_dispenser : "Bomb Dispenser" | @SolidClass base(Targetname, EnableDisable) = dod_bomb_dispenser : "Bomb Dispenser" | ||
[ | [ | ||
dispense_team(choices) : "Give Bombs to team" : 0 = | dispense_team(choices) : "Give Bombs to team" : 0 = | ||
[ | [ | ||
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3 : "Axis" | 3 : "Axis" | ||
] | ] | ||
output OnTntPickup(void) : "Output sent when TNT is picked up" | output OnTntPickup(void) : "Output sent when TNT is picked up" | ||
] | ] | ||
@SolidClass = func_team_wall : "Spawn Protection Wall" | @SolidClass base(Targetname) = func_team_wall : "Spawn Protection Wall" | ||
[ | [ | ||
blockteam(choices) : "Block Team" : 2 = | blockteam(choices) : "Block Team" : 2 = | ||
[ | [ | ||
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3 : "Axis" | 3 : "Axis" | ||
] | ] | ||
] | |||
</nowiki>}} | |||
==See also== | |||
*[[List of DoD:S entities]] | |||
[[Category:Day of Defeat]] | |||
[[Category:Source 1 FGDs]] | |||
] | |||
[[ | |||
[[Category:Custom FGDs]] | [[Category:Custom FGDs]] |
Latest revision as of 01:57, 11 September 2024

This is a FGD file made for the sole purpose of detonation maps and the spawn protection wall, which were not included in the official Day of Defeat: Source FGD.