Ammo th ap9 (GoldSrc): Difference between revisions
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(Created page with "{{This is a|name=ammo_9mmclip|e0|engine=1|game=They Hunger}} Ammo used for the AP-9 weapon. == Key values == {{Hl1 kv targetx}} == Flags == * 2048 : "Not in Deathmatch"") |
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{{ | {{this is a|point entity|name=ammo_th_ap9|engine=GoldSrc|game=They Hunger}} Ammo used for the [[weapon_th_ap9_(GoldSrc)|AP-9]] weapon. | ||
== Key values == | == Key values == | ||
{{Hl1 kv targetx}} | {{Hl1 kv targetx}} | ||
== Flags == | ==Flags== | ||
{{Hl1_Appearflags}} |
Latest revision as of 21:21, 17 May 2024
ammo_th_ap9
is a point entity available in They Hunger. Ammo used for the AP-9 weapon.
Key values
- Target (target) <targetname>
- The targetname of an entity this entity will trigger when activated.
- Delay before trigger (delay) <integer>
- Delay in seconds before firing the targeted entity.
- Killtarget (killtarget) <targetname>
- Entity to remove when activated.
Flags
- Not In Deathmatch : [2048]
- Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.
Tip:This is intercepted before the entity spawns (hardcoded in the engine), and as such prevents it from ever contributing to the edict limit. As such, it may be desirable to set this on entities that delete themselves in multiplayer anyway, such as monsters and info_null, to prevent them from contributing towards map spawn edict limit crashes on maps with lots of entities.