Env beverage (GoldSrc): Difference between revisions
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{{ | {{TabsBar|main=Env beverage}} | ||
{{ | {{this is a|point entity|name=env_beverage|engine=GoldSrc}} This entity dispenses [[item_sodacan (GoldSrc)|soda cans]] when [[use]]d. | ||
==Key Values== | ==Key Values== | ||
[[File:Soda can skins.png|thumb|The six flavors of soft drinks in {{hl1|2}}.]] | |||
{{hl1_kv_targetname}} | {{hl1_kv_targetname}} | ||
{{KV Angles}} | {{KV Angles}} | ||
{{KV|Capacity|intn=health|integer|Number of cans in the dispenser.}} | {{KV|Capacity|intn=health|integer|Number of cans in the dispenser.}} | ||
{{KV|Beverage Type|intn=skin|choices|Which [[skin]] to use.}} | {{KV|Beverage Type|intn=skin|integer choices|Which [[skin]] to use for the spawned can. Vanilla {{hl}} skins described below:}} | ||
: | :<ol start="0"><!-- | ||
--><li> '''"Coca-Cola"''' - A lime green can with what appears to be half a kiwifruit pictured, labelled "{{mono|HAI !}}". <!-- | |||
--><li> '''"Sprite"''' - A brown can with yellow droplets pictured, labelled "{{mono|GLUB}}". <!-- | |||
--><li> '''"Diet Coke"''' - A red/blue can with red berries pictured, labelled "{{mono|GRAPE}}". <!-- | |||
|- | --><li> '''"Orange"''' - A blue and green can with a lighter blue face pictured, labelled "{{mono|GUTHRIE}}". <!-- | ||
--><li> '''"Surge"''' - A dark green can with darker coloured ends, labelled "{{mono|YUCK}}". <!-- | |||
|- | --><li> '''"Moxie"''' - A yellow/orange can with a fiery effect, labelled "{{mono|DANTE}}". <!-- | ||
--><li> '''Random''' - One of the first 6 skins found in the MDL will be chosen at random. | |||
|- | </ol> | ||
:{{note|While skin 6 cannot be selected, skins 7 and higher can. Only skins 0-5 will be used by "random", however.}} | |||
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Latest revision as of 23:18, 28 May 2025
env_beverage
is a point entity available in all GoldSrc games. This entity dispenses soda cans when used.
Key Values

The six flavors of soft drinks in
Half-Life.

- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Capacity (health) <integer>
- Number of cans in the dispenser.
- Beverage Type (skin) <integer choices>
- Which skin to use for the spawned can. Vanilla
skins described below:
- "Coca-Cola" - A lime green can with what appears to be half a kiwifruit pictured, labelled "HAI !".
- "Sprite" - A brown can with yellow droplets pictured, labelled "GLUB".
- "Diet Coke" - A red/blue can with red berries pictured, labelled "GRAPE".
- "Orange" - A blue and green can with a lighter blue face pictured, labelled "GUTHRIE".
- "Surge" - A dark green can with darker coloured ends, labelled "YUCK".
- "Moxie" - A yellow/orange can with a fiery effect, labelled "DANTE".
- Random - One of the first 6 skins found in the MDL will be chosen at random.
Note:While skin 6 cannot be selected, skins 7 and higher can. Only skins 0-5 will be used by "random", however.